you want to tune on the sustain, not the attack. If the tuner jumpers to +999 it's because you're sharp, flatten until the meter gets negative, then very gently tune up until it settles.ĭon't constantly pluck/pick your string either. the computer recognizes that its there but when actually connected to listen through sound there's no input, tried numerous walk arounds and. hello, having issues with ventura accepting usb cable inputs, also noticed the same for microphones which is really disappointing, hoping to have a fix soon. It has no problems tuning any other strings, it just gets fickle with the low E. rocksmith 2014 usb cable wont work in ventura. The problem with the tuner seems to be one of sensitivity, not gain. Some tones cut through better than others (this is one major reason Steve Harris uses such a bright tone). The real solution to that issue is to lower the other levels until you get the desired output mix. They have a hard time hearing their instrument over the song, and think raising the cable gain is the solution. Personally I think that the reason so many people think that the cable input level is too low is because of the poor output mix. So the trick is to set the gain only as high as is necessary, and no higher. It is, however, very important to pass as much signal as possible INTO the input, which is why you want your instrument volume cranked up, and why passive instruments really will benefit from high input gain. The game can "hear" the instrument just fine, even at lower levels. More gain is generally just not needed or desired. The inputs are very high gain, that's why Windows sets the input level so low by default. Tuning will still bounce around but not nearly as much. While its annoying to change it, its not all that hard to do and is quite effective. Not sure why rocksmith/windows sets the cable level to 17 by default every launch. Originally posted by dv8ing1:This guy knows whats up. Please Help ! Any and all advice would be appreciated - Thanks I did tune it using a different tuner, so the guitar was tuned precicesly to EADGBe - I just can't get past E - Also, I turned my realtone cable volume level from 17 to 65. My particular guitar is an Ibanez that happens to be very hard to tune because it has 3 allen screw clamps at the top of the neck to lock down the strings so it takes longer and is a pain in the A-Team.Īlso - I have no clue about guitars and it may be possible that my strings are way outta wack because it seems extremely ultra sensitive whenever I touch it or even breath on it and the Rocksmith game seems to be picking up additional strings every time I touch the guitar. I just got Rocksmith2014 for PC today - I cannot get past the low E (first)string on the tuner - for me the meter bounces up and down -999 to +999 and everywhere in between - it never settles anywhere - constantly tells me to loosen and then tighten the string - and constantly tells me to only "hit one string at a time" - Compounded with this primary problem that is the same as everyone seems to be having is another, perhaps more serious problem, that I am experiencing : When I do play the low E string for the tuner, the note sounds absolutely horrible/distorted/ mostly very STATIC-eey! Should these issues continue following the full launch of Ventura, do please let us know and we'll take a closer look as it should still be supported.I have a very similar problem and it seems to be even worse for me. While an OS is in Beta - we don't tend to offer support as their features are unfinalized and OS relevant updates aren't released until a stable full version of the OS goes live (this also applied during the launch of Windows 11, where we did not support users on the Insider Build before the OS fully launched). So, if you've got a Mac and you play RS2014, if you update to Ventura and unless Ubisoft fixes the binary to work with the new version of the OS, you - and all of us - will be completely out of luck. I get that there's most of the push to start moving to RS+ but Originally posted by yahooseriously:Public Beta 8 (probably pretty close to release candidate!) and on the rs_public_beta branch and the issue persists. Now I get that this is a beta OS but if nobody else is talking about it with the public beta of either RS2014 or macOS it won't get fixed or addressed. I have confirmed that Ventura can see the Rocksmith USB Guitar Adapter and it registers sound input. When I have Real Tone Cable selected and open Tuner, it says "It looks like your cable is unplugged. Under Path/Input, I can choose Real Tone Cable, but under Input Microphone, I can't see or select any of my other interfaces. On load, Rocksmith (rs_public_beta that's been running on Monterey) will ask for use of the Microphone & I approve. This all works properly under all versions Monterey with same hardware configuration. Rocksmith 2014 Remastered cannot find sound input interfaces (M1 MBA + Ventura PB3/DB5)įailed when testing with a fresh macOS install + fresh RS install via Steam (no mods). MacOS Ventura : Rocksmith 2014 Remastered cannot find sound input interfaces (M1 MBA + macOS Ventura Release)Copying this from Reddit as this person had the same exact issue I see:
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